CUNY Games Conference 4.0: The Interactive Course
The CUNY Games Conference is a two-day event to promote and discuss game-based pedagogies in higher education. The first day of the conference focuses on interactive presentations, and the second day consists of low-key game design, playtesting, and gameplay.
Game-based pedagogy incorporates some of the best aspects of collaborative, active, and inquiry-based learning. With the growing maturity of game-based learning in higher education, the focus has shifted from whether games are appropriate for higher education to how games can be best used to bring real pedagogical benefits and encourage student-centered education. The CUNY Games Network is dedicated to encouraging research, scholarship, and teaching in this developing field. We aim to bring together all stakeholders: faculty, researchers, graduate and undergraduate students, and game designers. Both CUNY and non-CUNY participation is welcome.
Our Call for Proposals is now open! Proposals are due on November 1, 2017.
Who we are: The CUNY Games Network is composed of over 100 educators from a wide range of CUNY campuses and disciplines. Our members are interested in games, simulations, and other forms of interactive teaching. We seek to facilitate the pedagogical uses of both digital and non-digital games in higher education and to encourage research and scholarship in the dynamic and growing field of game-based learning. Our steering committee consists of a multi-disciplinary group of CUNY faculty and staff.
Questions? Get in touch at email@example.com!